Player applications will open September 20, 2025:
(they/them)
Director, Lead Designer
Player of Emrys Ambrose | Merlin
Dani has been writing stories ever since they could form words on paper. Myth-making is in their blood, fiction feeds their self-understanding, and they're passionate about the healing potential of stories. Dani enjoys deep psychological themes and emotional intensity in the tales they write, play, and design; they ended up with a master's degree in emotions, after all (aka transpersonal counseling psychology).
When they're not larping or designing larps, Dani spends time with their parrots, horses, and partners, participates in fandom, writes fiction, and nerds out about psychology.
(she/her)
Co-designer
Player of Vivienne | The Lady of the Lake
Mina has the blessing-curse of feeling everything deeply, so she channeled that into storytelling. Journals filled with dreams and nightmares still crowd her bookshelves, and lately she's found the therapeutic joy of LARP. Diving in headfirst to create stories and deep emotional scenes with others, whether writing or playing, Mina gravitates towards the complex, the quietly fierce, and the broken.
When she's not being a weaver of emotions in writing and play, Mina divides her time between work, and home. She enjoys playing video games, thrift shops, and book stores. She finds peace in hand sewing garments, and spending time with her cats and partners.
(she/her, xe/xem/xyr)
Editor, Grail Quest lead
Player of Branwen Prior | Fisher King Pellas
Devorah sees the world through the lens of systems, whether it’s the social dynamics of a LARP, the hardware and software she wrangles as a Site Reliability Engineer, the ecological balance of a pasture, or the power structures of the world in her union. For over 30 years, she's been a creator and a part of the roleplaying world and its systems, taking on roles as a tabletop GM,LARP designer, runner, and long-time habitual NPC. She is particularly passionate about using LARP as a tool to explore the human condition and for personal growth.
When she's not immersed in a game, Devorah juggles her time running tabletop campaigns and managing a menagerie of animals and a pasture, all while keeping the digital world running smoothly
(she/her)
Logistics support, Player Support/Safety
Player of Melora Grivas | Ganieda
Larp is Alice’s entire personality. For her, it’s a space where stories come alive and where people can explore new sides of themselves. Even after spending over a decade within the community, she’s still endlessly amazed by the transformative power of collaborative storytelling and the connections it can create. Alice is passionate about sharing that magic with as many people as possible, and just as passionate about giving back to the community that has shaped and supported her.
Whether she’s playing, writing, or organizing, her goal is always the same: to help make experiences that inspire, challenge, and stay with people long after the game ends.
(she/they)
Player Support/Safety, Remote NPC coordination
Kit (or Kate) invented worlds and characters to play “imaginary games” for as long as they can remember. What else can one expect from a kid of two theater professors? One of their favorite “imaginary game” settings happened to be Arthuriana (they liked to play Gawain or Galahad). Once they discovered larping 9 years ago, they dove in head first. They focus their efforts on community building, creating larp spaces where care for each other as people sits paramount. Over the last nine years, they have run and written two weekend games and helped NPC/run/assisted with safety at five others. The Once and Future Court (the four hour run) is one of their favorite convention games ever, and they can’t wait to help bring the weekend one to life.
When not managing larp communities, they play in a few roleplaying campaigns (including a streaming one on Twitch), get outside to hike as often as possible and spend as much time with their lovely partners as they can. They squeeze all of this around their day job as an academic librarian.
Photographer - M.G. Norris Photography
I've been making Character-Driven studio and location portraits since 2006. My fashion and commercial work have appeared in both digital and print publication everywhere from Spectrum magazine, to AirFrance travel guides, to the Swedish Museum of Culture, and then there's Renaissance Magazine's bridal issue, a Polish wedding magazine whose name I honestly couldn't pronounce, and a fair number of trade show booths, truck wraps, and social media campaigns for enterprise clients in everything from heavy manufacturing, to replacement windows, to banking and boutique bespoke dog treats.
Oh, and there was that time one of my composites spent a month as the banner image of MARVEL.COM. That was alright.
Sports team and senior portrait photos I've taken have found their way into just over fifty yearbooks, between high schools and universities, including some little-known schools like Emerson, Tufts, Dartmouth and someplace called Harvard Law, and most importantly, my work has spent time on the walls of somewhere around twenty thousand homes, which feels like the bigger achievement, if we're being honest here. It means the most when people put something you made, up on their wall.